Introduction to Week 1
Moho Magic Rigging
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Week 1 - Getting Used to Rigging
Readme first
Introduction to Week 1
UI and Workspace
The Two Zeros
Project Settings
The Draw Menu
The Styles Menu
The Layer Panel
Origin Points
Groups
Bones
Target Bones and IK systems
4
Our First Rig
A Chain of Bones
Meshes
2
Your First Smart Bone
The Model Sheet
Week 2 - Building Characters
Delayed 5 days
Introduction to Week 2
Introduction to 'Vector Build'
Setting Up
Start with the Head
Masking and Reference Layers
Masking the Eyes
Setting up the Mouth
Hair and Fringes
The Body
The Joint Method
1
Leni's Legs
Leni's Crotch
Shoes
Hands
Week 3 - The Good Stuff
Delayed 12 days
Introduction to Week 3
The 4 Binding Types
Drawing the Skeleton
Binding the Easy Stuff First
A Word about Layer Bind
2
Adding Pin Poses
Correction Bones
The Head Turn Controller
Your First 45 Degrees
Your Second 45 Degrees
Adding Blinks
Hand Switches
2
Fixing the Shoulders
Adding a Body Turn
Foot Twist and IK
Rigging Wrap Up
Bonus Content
Delayed 15 days
Extending the Head Turn
Vitruvian Bones
1
The Reverse IK Leg
Repurposing Hands
Props and Prop Folders