Layer Comps and Outputs
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Moho Magic Animation
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Week 1 - Moho animation basics
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Introduction to Week 1
2
Project Settings
3
Dynamic Menus and Frame Zero
3
Timeline and Keytypes
2
Vector Shape Tools and Styles
11
Setting Keys and Breakdowns
2
Inbetweening and Finessing
4
Exporting Animation
Adding Animation Paths
2
Further Animation Practice
4
Submitting Your Work
Week 1 Debrief
Week 2 - Heads, bones and blocking
Delayed 7 days
Introduction to Week 2
Breaking out the Bones
Switch Layers
Simple Bone Animation
16
Fixing and Flipping Bones
3
Panda Head Rig
Animate an Expression Change
Lip Sync Animation
6
Adding New Mouths
Blocking Head Movement
Refining Performance
Exporting and Backgrounding
2
Week 2 Debrief
Week 3 - Animating a scene
Delayed 14 days
Introduction to Week 3
Importing assets
Two New Rigs
Storytelling Poses
Dealing with Turnarounds
4
Blocking Continued
3
Smoothing: The Basics
Smoothing: Complex Performance
Smoothing: Turnarounds
The Final Pass
Layer Comps and Outputs
Week 3 Debrief
Week 4 - Bonus Week
Delayed 14 days
Bonus week introduction
Rigging A Prop
Frame By Frame Animation